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Final Project Draft - Bipolar Simulation

Bipolar Disorder

Bipolar disorder, also known as manic-depressive illness, is a brain disorder that causes unusual shifts in mood, energy, activity levels, and the ability to carry out day-to-day tasks.

There are four basic types of bipolar disorder; all of them involve clear changes in mood, energy, and activity levels. These moods range from periods of extremely “up,” elated, and energized behavior (known as manic episodes) to very sad, “down,” or hopeless periods (known as depressive episodes). Less severe manic periods are known as hypomanic episodes.

Bipolar I Disorder— defined by manic episodes that last at least 7 days, or by manic symptoms that are so severe that the person needs immediate hospital care. Usually, depressive episodes occur as well, typically lasting at least 2 weeks. Episodes of depression with mixed features (having depression and manic symptoms at the same time) are also possible.

Bipolar II Disorder— defined by a pattern of depressive episodes and hypomanic episodes, but not the full-blown manic episodes described above.

Cyclothymic Disorder (also called cyclothymia)— defined by numerous periods of hypomanic symptoms as well as numerous periods of depressive symptoms lasting for at least 2 years (1 year in children and adolescents). However, the symptoms do not meet the diagnostic requirements for a hypomanic episode and a depressive episode.

Other Specified and Unspecified Bipolar and Related Disorders— defined by bipolar disorder symptoms that do not match the three categories listed above.


Week 1: Define script, scene, research

Week 2: Start programming, modeling, animation

Week 3: Finish level design & coding

Week 4: coding, design adjust if needed

Week 5: TBD

Week 6: TBD

Week 7: Debug, Testing


Programmer: Glory, Jia Hui

Designer: Kelly

Modeler: Angshuman

Level Designer: Shu Bin

Current Problems:

  1. Figure out the interaction mechanism

  2. Haptic feedback

What we need:

  1. Hpatic Vest or other devices

  2. Other: TBD


Interaction Mechanics:

Breathes & Heart beats


  • Park

  • Camp Fire

  • Forest

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