
I am a researcher in the field of XR Human-Computer Interaction, utilizing modern technology to evaluate and analyze human perceptions toward the use of VR, AR, and AI.
Kelly Yang
Fu-Chia Yang
2025
2024
present
|
2022
2021
|
2019
2019
|
2018
2017
|
2013
Research Scientist Intern at Meta
-
Conduct VR user study research with codec avatars
-
Conducted VR user study research with HMD-based body tracking algorithms
Ph.D. at Purdue University
Major: Computer Graphics Technology
-
Integrated Large Language Model with Unity game engine for Human-AI-Interaction research
-
VR development on Oculus Quest & HTC Vive
-
Led user experience studies through designing protocols and conducting mixed-methods tests
-
Teach Unreal Game Engine & Game Design
Master Degree at Purdue University
Major: Computer Graphics Technology
-
Research Project on holographic ASL avatar in Mixed Reality
-
Graphics Programming, OpenGL
-
MR development on HoloLens with MRTK & Azure SDKs
-
VR development on Oculus Quest & HTC Vive
-
3D animation
Consultant at IBM Global Business Services Hong Kong
Worked as Frontend Developer, UX Designer, UI Designer, IBM Enterprise Design Thinking Workshop Co-Creator
-
Worked on creating prototype and frontend coding for an e-commerce mobile banking platform for a global bank.
-
Created a gamify interactive Web Application for a worldwide insurance company, utilizing ReactJS and libraries like GreenSock.
-
Collaborated as an UX Designer and UI Designer on a mobile AR application for the largest theme park resort company.
-
Designed wireframes and early phase interfaces of an internal employee platform for an worldwide insurance company.
-
Revamped UX and UI Design for an AI virtual assistant powered by IBM Watson equipped on both web and mobile application for one of the largest local bank in Hong Kong.
-
Facilitated IBM Design Thinking Workshop for a well known local jewelry brand and a public corporation.
Bachelor Degree at Chinese University of Hong Kong
Major: Computer Science
Minor: Communication
-
Research Project on Machine Learning & Computer Vision
-
Computational Photography
-
Rich Media Creation